Oct 152012

Tecmo Koei released a new patch for Dead or Alive 5 that will improve the game’s netcode along with other balance changes. The patch is now available for PS3, with the Xbox 360 version being released at a later date.


A partial list of changes can be found below, but you can also read the rest of the changes in our forums.

  1. Fixed bug where skipping a command then clearing would halt progress during La Mariposa’s and Tina’s command training.
  2. Adjusted the AI’s excessively fast reactions to player attacks on hard difficulty.
  3. Power Blow settings carry over when resetting position in training mode.
  4. Position reset can now be performed by pressing SELECT + R2 at the same time.
  5. Titles can now removed at the Mission title set screen with the △ button.
  6. Ayane’s Tenryukyaku~back turn (→→KK←), Kikkaryukyaku~back turn (Back stance PP→KK←) are changed from +7 on guard to +1.
  7. Tina’s down throw (face up & towards legs, face down & towards head) at completion is changed from +5 to ±0.

Big thanks to TheDuskwalker for the heads up.

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