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Fighting Game Discussion / Re: Tekken 7 Discussion Thread - The "Fated Retribution"
« Last post by TheDuskwalker on 27 of August of 2017, 08:09:44 AM »
Sales are at 1.66 million according to Namco's last finacial report. It's selling better than Tag 2 but looks to be the worst selling main numbered entry, and looks like it will be the first to fail to sale 3 million.

Agreed, this makes more complex characters quite hard to learn and leaves you clueless to how to use them.

One thing that I still think it would have helped to get a basic feel for some characters without having to go as deep as VF4:Evo's training was the command training Tekken DR had on the PSP to do some moves including combos in random order, that alone helped me a lot to learn Dragunov. Sure you can do it on Practice mode but having to change the moves on display manually and having no indicator if you did the move right is a pain in the ass. Lot of fighting games seem to drop the ball here on teaching the basic stuff.

Ono 2, I mean Harada, and Tekken Team in particular are very outdated, and Harada just comes up with the dumbest of excuses for not including this stuff and frame data. "Casuals don't care." "People will use it to complain about balance."
Still wonder what his excuse is for no vs CPU in versus mode, even SoulCalibur has this.

Also for anyone that's not been keeping up, the first DLC pack in the season pass includes the costumes missing from the arcade version as expected, and also unsurpisingly Harada's girls Alisa and Xiaoyu get more costumes than everyone else, because who cares about those more popular characters or that FR/console version characters have barely any unique customs compared to 7.0 characters right?
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Fighting Game Discussion / Re: Tekken 7 Discussion Thread - The "Fated Retribution"
« Last post by Eddie on 20 of August of 2017, 08:01:03 PM »
I think it's sad very few new fighting games these days manage to include a tutorial mode as extensive as Virtua Fighter 4 Evo's, a game released 15 years ago. I mean Tekken doesn't change all that much from game to game, but it would be nice for players like me that aren't hardcore Tekken players and newer players to help get more into the game.

Agreed, this makes more complex characters quite hard to learn and leaves you clueless to how to use them.

One thing that I still think it would have helped to get a basic feel for some characters without having to go as deep as VF4:Evo's training was the command training Tekken DR had on the PSP to do some moves including combos in random order, that alone helped me a lot to learn Dragunov. Sure you can do it on Practice mode but having to change the moves on display manually and having no indicator if you did the move right is a pain in the ass. Lot of fighting games seem to drop the ball here on teaching the basic stuff.
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Social Dimension: The Different Hall / Re: Post here if you are present.
« Last post by Eddie on 20 of August of 2017, 07:51:51 PM »
I'm here... late... but here.
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Mai winquotes
English https://www.youtube.com/watch?v=quj0rY6pA3M
Spanish https://www.youtube.com/watch?v=TAWNJNnikEI

And this was the last char left!!!
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Gaming Headlines / Re: Random Gaming news that do not require a thread #Reload
« Last post by Lupin on 16 of July of 2017, 08:37:15 PM »
DXD channel has Evo with no ticker.  Es2 has ticker on top of video, and maybe on 6 sec. delay.
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Fighting Game Discussion / Re: Tekken 7 Discussion Thread - The "Fated Retribution"
« Last post by TheDuskwalker on 16 of July of 2017, 08:19:14 PM »
Geese is the first DLC guest.....
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