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KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
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Topic: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon) (Read 3935 times)
Kei
Arcade Mode (Normal)
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Posts: 109
你好
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #15 on:
13 of August of 2010, 09:09:53 pm »
I also noticed that in the corner you can actually juggle with Orochinagi. After a rdp D 2nd hit Supercancel in the air, you can run forward and do dp C-->supercancel.
Heres the combo that i've been doing in the corner:
Jump dwn C-->St C-->dwn fwd D 1 hit-->qcf Dx2-->rdp B-->rdp BD 2nd hit super cancel-->run up dp C-->super cancel
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Ice-Kun
Arcade Mode (Normal)
Offline
Posts: 147
LET'S GO, PARTNER !!
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #16 on:
12 of September of 2010, 08:46:15 pm »
KOF XIII CHARACTER COMBO VIDEOS (SNK HK) - TEAM JAPAN
KOFXIII character combo KYO
KOFXIII character combo BENIMARU
KOFXIII character combo DAIMON
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Don Vecta
The Hammer of CX
Final SNK Boss
Professional Mode
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Posts: 3795
It's a dictatorship, I tell you! -.-
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #17 on:
03 of February of 2012, 10:53:01 am »
Here, a tutorial in how to use block strings with Kyo and how to punish with EX Kyo. Even though it's in Korean, it's kidna self-explanatory.
75식 개 공략
I'll try to decipher it later on.
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"Scissor is overpowered, Rock is fine"
- Paper.
sugarboy
Practice Mode
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Posts: 53
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #18 on:
24 of February of 2012, 05:07:59 am »
an i dea i got from Cafe Id matches for benimaru I think the guy's name was Vash
KOF XIII Benimaru HD FullScreen Combo
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Don Vecta
The Hammer of CX
Final SNK Boss
Professional Mode
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Posts: 3795
It's a dictatorship, I tell you! -.-
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #19 on:
24 of February of 2012, 07:20:35 am »
Those kara-jumps were really spiffy! Love it.
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"Scissor is overpowered, Rock is fine"
- Paper.
Don Vecta
The Hammer of CX
Final SNK Boss
Professional Mode
Offline
Posts: 3795
It's a dictatorship, I tell you! -.-
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #20 on:
18 of April of 2012, 08:59:49 am »
KOF XIII [Japan Team 100% DMG Combo]
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"Scissor is overpowered, Rock is fine"
- Paper.
Don Vecta
The Hammer of CX
Final SNK Boss
Professional Mode
Offline
Posts: 3795
It's a dictatorship, I tell you! -.-
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #21 on:
15 of October of 2012, 02:26:10 am »
Benimaru's safe jumping techniques and combos (including one with the ghost cross up glitch)
KOF XIII - Benimaru combos & safe jump set ups
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"Scissor is overpowered, Rock is fine"
- Paper.
Lupin
Arcade Mode (Normal)
Offline
Posts: 246
Re: KOF XIII - Team Japan (Kyo Kusanagi, Benimaru Nikaido & Goro Daimon)
«
Reply #22 on:
09 of February of 2013, 05:48:15 am »
How do you do and can you describe the timing to orochinagi on 3rd kick of oboro guruma (rdpHK)?
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