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KOF Cyberfanatix 3.0 - SNK community > Cyberfanatix 3.0 > The Lobby > Gaming Headlines > STREET FIGHTER X TEKKEN
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Author Topic: STREET FIGHTER X TEKKEN  (Read 106549 times)
Don Vecta
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #30 on: 25 of July of 2010, 12:00:52 am »

Maybe a lil lol cameo: in the background, voer the bridge, the god damn Nancy robot it's kicking something's ass. Tongue

So how about customization and stuff? That's one of the cool stuff to do in Tekken, would they add that thing in this crossover or... should we pay extra costumes as DLC just like the brilliant idea in SFIV?

Really, though, the company that should put their shit together and take good advantage of these crossover things is SEGA! Fuck, Virtua Fighter vs Tekken it's a more feasible and cooler crossover! They would need only ONE system to pull out since would be easier to find a common ground with the two gameplay styles.

*sigh* let's see how it goes. SSFIV fanboys are so happy, of course...
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Mai~Crimsonheart
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #31 on: 25 of July of 2010, 12:23:01 am »

but vecta, you do realize that capcom is going sf x tekken while namco is doing tekken x sf ... so you will find something to fit yourself in.

@ Izlude, Umm yeh ... you can obviously see what special moves kazuya has done in that video vecta posted. Actually i don't think its that difficult to see what some of the tekken characters' special moves would be like ...
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #32 on: 25 of July of 2010, 12:25:23 am »

Not really impressed by the trailer it just looks like SF4 with Tekken chars on it, simple as that. It really feels like another copy + paste job like the CvS games and stuff.

Hopefully the final game will proove me wrong.

@VV: Either Vf vs Tekken or if Sega finally do a Fighters Megamix sequel to mix up VF and Fighting Vipers with Last Bronx and some other franchises like Yakuza and Shenmue, that would kick some serious ass. But alas, it seems way too far fetched. After all Sega doesn't even dare to release the VF5 revisions.
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #33 on: 25 of July of 2010, 12:26:58 am »

Quote from: Mai~Crimsonheart on 24 of July of 2010, 10:59:48 pm
Hmm ... my list of rivals :

Lili - Cammy/Karin(assuming they use someone out of SSF4 )
Asuka/ling - Sakura
Ken - Jin kazama
Abel - Lars
Law / Feng - Fei long
Anna - C.Viper
Wang - gen
Heihachi - Gouki / Gouken
Hwarang - Juri
King - Zangief
Marduk - Fuerte / Hakan
Lee - Claw
Paul - Guile

thats all i could think of now xD


What do you know? We do think alike! But how can you overlook this promising possibility...

Steve Fox vs Dudley. Battle of the British Boxers. AW. YEAH.
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Don Vecta
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #34 on: 25 of July of 2010, 12:31:43 am »

Quote from: Mai~Crimsonheart on 25 of July of 2010, 12:23:01 am
but vecta, you do realize that capcom is going sf x tekken while namco is doing tekken x sf ... so you will find something to fit yourself in.

Well... yeah, but... my gripe it's still there: both games are completely different from each other, and putting certain character of a game into the system of the other would feel off. It's like... i dunno, I can't see it fine a Ryu throwing fb's in a up close and personal fighting style like Tekken whereas it's more physical contact rather than the typical jump-in, interrupted combo style like a 2D fighter.

2D games like KOF, Fatal Fury were still feasible to be in a good crossover game with SF and there you go, you got CVS, and then, I still believe Namco should have done this with SEGA instead to give more pump to the VF series and make a more sense crossover true.

I really can't picture Balrog (claw) in a 3D fighting environment like Tekken... dunno, I simply don't think it looks right.

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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #35 on: 25 of July of 2010, 12:33:04 am »

Not really liking the idea since like others have said, both games play way too differently (even though there is going to be two versions to it). But at least I can play my favorite Tekken characters on a fighting engine I know how to play on!

TBH I wanted a new Darkstalkers. Sad
« Last Edit: 25 of July of 2010, 12:37:53 am by Persona » Logged
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #36 on: 25 of July of 2010, 12:37:11 am »

Quote from: Vice Vecta on 25 of July of 2010, 12:00:52 am
Really, though, the company that should put their shit together and take good advantage of these crossover things is SEGA! Fuck, Virtua Fighter vs Tekken it's a more feasible and cooler crossover! They would need only ONE system to pull out since would be easier to find a common ground with the two gameplay styles.

I agree Vecta. Not like it would be hard to adapt Tekken to Virtua Fighter gameplay or vice versa, or even create a completely new system to handle it.

Quote from: Mai~Crimsonheart on 25 of July of 2010, 12:23:01 am
@ Izlude, Umm yeh ... you can obviously see what special moves kazuya has done in that video vecta posted. Actually i don't think its that difficult to see what some of the tekken characters' special moves would be like ...

Read the fine print next time. K, thx.

But really, are there really that many special memorable moves in Tekken? Like sure, everyone knows Kazuya's Lighting Wind God Fist-a-ma-jig, and... uhh...ummm... I'll get back to you on that later.

Hopefully Capcom can come up with some really special special moves for the Tekken side or at least adapt the moves they have to the SF style and make them unique, meanwhile I think it would be interesting if Namco could take the SF side and make them a little bit more realistic in fighting style. SF fans will shit bricks with Tekken's command notions though lololol.

For lulz my rivals list -

Juri vs Baek
Ken (Or Guile) vs. Paul Phoenix
Sakura vs Asuka Kazama
Guy vs. Raven (Fuck yer)
Ibuki vs Kunimitsu
« Last Edit: 25 of July of 2010, 01:47:16 am by Running Wild » Logged

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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #37 on: 25 of July of 2010, 12:41:45 am »

@ vecta, your reaction is completely understandable. This is something completely unexpected, its new, its strange and at first glance i dun think this will be anybody's cup of tea. Even thinking about how they will go further with this is somewhat confusing for to think about honestly, i would rather wait and see how it goes and what namco will do with thier mix of things.

@ Izlude, i didn't say anything negative towards you at all. But if you watched the video you can easily tell what the special moves that kazuya is using, thats all.
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Don Vecta
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #38 on: 25 of July of 2010, 12:44:02 am »

I mean, we might get used to it in the long run but... I still see this mix up as an oil and water mix. Just my 2 cents.

I might end up playing it just for the lulz, though...
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #39 on: 25 of July of 2010, 12:55:09 am »

Quote from: Vice Vecta on 25 of July of 2010, 12:31:43 am
2D games like KOF, Fatal Fury were still feasible to be in a good crossover game with SF and there you go, you got CVS, and then, I still believe Namco should have done this with SEGA instead to give more pump to the VF series and make a more sense crossover true.
True, it would have been really awesome of capcom to help give VF some more exposure. Personally though, I think DoA is closer to Tekken's style than VF is (though I haven't played VF since the PS2). If it was Tekken X "another 3d fighter" it'd just be a matter of the button layout to change, like what happened with CvS/SvC. It's strange, but I didn't think of it till now... SF has always been a 2D fighter, and people rarely (if ever) dreamed of a 2d fighter crossing with a 3D, since it seemed obvious how the two wouldn't fit. It's because SF is all 3D models now that it doesn't seem as odd anymore, it feels like a trick of the mind. If SF4 had stuck to complete 2D this day wouldn't have come. In fact, it's even wierder to think how SF characters would fit into Tekken's gameplay than the other way around, it's going to be interesting to see.

As for the special moves of Tekken characters, I've always considered some Tekken characters to have "special moves", like Kazuya's up+forward RK,RK,RK (jump, QCB + K), or back LP + RK (maybe HCB + P), and devil jin has ones you can guess. It'd be pretty easy thinking up a movelist for Tekken characters if they were SF characters. A nina (or many other Tekken char's) kick combo could be like Kyo's aragami chain (but with K). Though, I'm just assuming that's the approche Capcom took with the Tekken folk.

I guess you have to look at the game kinda "mugen" like. It'd be interesting to try, at least just to see how all the Tekken characters feel in this style.
« Last Edit: 25 of July of 2010, 01:03:04 am by inochinagi » Logged

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looking forward to: KOF XIII, 3DS, Zelda SS, Virtua-On Force, B:AA2, Musou games, Metroid Other M, Child of Eden, Tekken 7
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #40 on: 25 of July of 2010, 01:09:01 am »

Guys, guys, all I can say is to give this game a chance. Who knows, you might warm up to it, hell, even like it. All we have to do is wait and see for details to be fleshed out more.
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #41 on: 25 of July of 2010, 01:25:46 am »

Let's see, SSF IV just launched, next MVC 3 and now SF X Teken. Capcom is really hyped. SNK better buck up
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #42 on: 25 of July of 2010, 01:48:19 am »

Quote from: Mai~Crimsonheart on 25 of July of 2010, 12:41:45 am
But if you watched the video you can easily tell what the special moves that kazuya is using, thats all.

In actual Tekken or SF vs Tekken? I'm talking about actual Tekken.
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #43 on: 25 of July of 2010, 02:04:15 am »

Quote from: Mai~Crimsonheart on 25 of July of 2010, 12:41:45 am
@ vecta, your reaction is completely understandable. This is something completely unexpected, its new, its strange and at first glance i dun think this will be anybody's cup of tea. Even thinking about how they will go further with this is somewhat confusing for to think about honestly, i would rather wait and see how it goes and what namco will do with thier mix of things.

@ Izlude, i didn't say anything negative towards you at all. But if you watched the video you can easily tell what the special moves that kazuya is using, thats all.
Speak for yourself hun, this game will settle an old argument I have been having with people for a very long time.
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Re: STREET FIGHTER X TEKKEN! (Screenshots and Trailer)
« Reply #44 on: 25 of July of 2010, 05:52:01 am »

At last , CAPCOM makes something good out of the SF franchise .
I hate SF4 slow and basic gameplay and this might be just the thing I need to go back to capcom.

The mere fact that the characters are able to run is a huge improvement.
Maybe if the tag-supercombo we'rent so dramatic and slow it would be for the best (I think it breaks the flow of the match).

Some tekken characters are really good and the serie never really changed so I kinda got bored (as good as it is).
Can't wait to see some team up (king/zangief Grin).
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