Author Topic: STREET FIGHTER X TEKKEN  (Read 202605 times)

Offline Lupin

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Re: STREET FIGHTER X TEKKEN
« Reply #1200 on: 31 of March of 2012, 01:57:10 AM »
Ono x Harada interview
3 Green Bars: Ono X Harada, Special Hamburg Edition

Offline geomega

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Re: STREET FIGHTER X TEKKEN
« Reply #1201 on: 01 of April of 2012, 07:53:15 PM »

poison in tekken style..
 :-*
« Last Edit: 01 of April of 2012, 08:11:34 PM by geomega »

Offline Onyxe Beart

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Re: STREET FIGHTER X TEKKEN
« Reply #1202 on: 01 of April of 2012, 08:24:56 PM »
^ Geo, your Poison drawing is beautiful.
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Offline geomega

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Re: STREET FIGHTER X TEKKEN
« Reply #1203 on: 01 of April of 2012, 08:25:45 PM »
^ Geo, your Poison drawing is beautiful.
ohh thank U... ;)

Offline Mikel

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Re: STREET FIGHTER X TEKKEN
« Reply #1204 on: 03 of April of 2012, 09:53:00 AM »
Tournament DLC and Sound Patch coming April 10th

Great thing I waited for this to come out before I get the game.

Just one more month til I get it, and I am hoping to see some of you in this game on PSN. :D

Offline geomega

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Re: STREET FIGHTER X TEKKEN
« Reply #1205 on: 03 of April of 2012, 11:59:30 AM »
Count me in...

Offline TheDuskwalker

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Re: STREET FIGHTER X TEKKEN
« Reply #1206 on: 09 of April of 2012, 01:05:54 AM »
http://www.eventhubs.com/news/2012/apr/08/capcom-street-fighter-x-tekkens-local-co-op-mode-was-never-advertised-xbox-360-communication-about-mode-less-clear/

Quote
While Capcom did not advertise this feature with respect to the Xbox 360 version, it understands that some fans may have believed this mode to be available across all platforms. Unfortunately, due to time and resource constraints, Capcom was not able to include that feature in the XBox 360 version and it apologizes to those players who were looking forward to it. Because of the scale required to implement this feature, Capcom has decided that it will not do so, and will not be providing a patch for this feature.

Further, while none of the packaging or other advertising collateral for the Xbox 360 version of the Game advertised the ''4-player co-op mode,'' Capcom has discovered that the game manual included in the SFxT Special Edition package inadvertently references that feature. (We note that the manual is not available for customers' pre-purchase review, so do not believe that the manual could have influenced any purchasing decision.)


There is not enough facepalms in the world for this.

Offline Shiki Orochinagi

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Re: STREET FIGHTER X TEKKEN
« Reply #1207 on: 09 of April of 2012, 10:52:00 AM »
I think that mode exist in the 360 version considering they copy-paste the info but its not avalable to use because they dont want it to make it funtional in the 360 version

Offline PureYeti

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Re: STREET FIGHTER X TEKKEN
« Reply #1208 on: 09 of April of 2012, 02:42:50 PM »
maybe Microsoft is preventing them to have this mode working


Offline TheDuskwalker

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Re: STREET FIGHTER X TEKKEN
« Reply #1209 on: 09 of April of 2012, 05:32:37 PM »
^ That was there original excuse, then they changed it to "we didn't have enough time, and now we're just not going to fix it because it doesn't benefit us, just you. Whatever, fuck you!" This is what happens when you buy your PR guys on a street corner with 5$ and a half eater lollipop, and then beat them with unsold copies of Lost Planet 2 if they ever make the mistake of actually communicating with each other.

Also Megaman concept art.

http://www.eventhubs.com/news/2012/apr/09/mega-mans-concept-art-street-fighter-x-tekken/

Offline Mikel

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Re: STREET FIGHTER X TEKKEN
« Reply #1210 on: 10 of April of 2012, 08:45:38 AM »
Vita version trailer:
Street Fighter X Tekken PlayStation Vita Trailer


Vita version Episode 1:
Street Fighter X Tekken Vita: Episode I

Offline TheDuskwalker

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Re: STREET FIGHTER X TEKKEN
« Reply #1211 on: 10 of April of 2012, 08:59:49 AM »
http://iplaywinner.com/news/2012/4/10/sfxtk-vita-version-has-cross-platform-play-free-characters-f.html

Quote
Capcom released a bunch of new info about the Vita version of Street Fighter X Tekken, and most of it is great news for PS3 owners. The Vita version can be played multiplayer — locally or via Wi-Fi or 3G — against other Vita players or even against PS3 players. Also, Capcom will allow those who buy the Vita version to download all of the additional characters for free on their PS3.

Offline Eddie

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Re: STREET FIGHTER X TEKKEN
« Reply #1212 on: 10 of April of 2012, 09:55:02 AM »
So if you pay 40 bucks on a game you have already paid 60 dollars on another console you get 20 dollars worth of DLC (Disc Locked Content)? Gee weez that just sounds jolly good. ::)

Offline Don Vecta

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Re: STREET FIGHTER X TEKKEN
« Reply #1213 on: 10 of April of 2012, 10:06:16 AM »
Capcom released a bunch of new info about the Vita version of Street Fighter X Tekken, and most of it is great news for PS3 owners. The Vita version can be played multiplayer — locally or via Wi-Fi or 3G — against other Vita players or even against PS3 players. Also, Capcom will allow those who buy the Vita version to UNLOCK all of the additional characters for free on their PS3.

Corrected for you. 8)

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Offline Mikel

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Re: STREET FIGHTER X TEKKEN
« Reply #1214 on: 10 of April of 2012, 02:46:48 PM »
http://www.eventhubs.com/news/2012/apr/10/pandora-extender-expert-input-and-ultimate-guard-gems-part-next-free-update-street-fighter-x-tekken/

Quote
There will also be a free title update that will give over 60 new gems and replay analyser and additional gem save loadouts – this title update will be dated in the future. Some of the things you can look forward to are Pandora extend, Ultimate guard and Expert Input. Pandora Extend will allow you to sacrifice characters to give you a 20 second power-up boost to another character instead of the 10 second boost. Ultimate guard combines Auto Block, Auto Throw Escape and Chip Damage Negation into one chip. Take note that this requires one block per meter per use, and also that if you block by yourself you’ll still take chip damage. Expert Input requires precise inputs.

Ono then moved on to give some information about the May downloadable content, which will be a mix of free and paid content. It will add colours from Palette 3 (free), include the Street Fighter X Tekken Assist Gem Pack 4 for $2/160 Microsoft Points and the Street Fighter X Tekken Booster Pack 3 and 4 for $1/80 Microsoft Points. Ono rounded off his part of the presentation by stating that battle related bugs (that leads to infinite combos) is being fixed.


Pandora was bad enough already, but I think this addition would make it more worthless than it is right now.

Offline *riot_iori*

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Re: STREET FIGHTER X TEKKEN
« Reply #1215 on: 11 of April of 2012, 10:57:19 AM »
Related.

Capcom's Better Business Bureau Rating Drops Due To DLC Fiasco

As always, stay classy Capcom...stay classy.

Offline Shiki Orochinagi

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Re: STREET FIGHTER X TEKKEN
« Reply #1216 on: 11 of April of 2012, 11:30:13 AM »
They should add the option to turn off the auto combos

Offline Onyxe Beart

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Re: STREET FIGHTER X TEKKEN
« Reply #1217 on: 11 of April of 2012, 12:53:35 PM »
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Offline Mai~Crimsonheart

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Re: STREET FIGHTER X TEKKEN
« Reply #1218 on: 12 of April of 2012, 01:05:30 AM »
LMFAO ... about time this happened.

Offline Don Vecta

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Re: STREET FIGHTER X TEKKEN
« Reply #1219 on: 12 of April of 2012, 02:56:58 AM »
Related.

Capcom's Better Business Bureau Rating Drops Due To DLC Fiasco

As always, stay classy Capcom...stay classy.


Take that, you fucking punks! ;D

i still can't believe there's idiots who support pro-corporate practices, though... and they brand us gamers as entitled morons. *sigh*
« Last Edit: 12 of April of 2012, 03:15:27 AM by Don Vecta »

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Offline Mai~Crimsonheart

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Re: STREET FIGHTER X TEKKEN
« Reply #1220 on: 15 of April of 2012, 04:11:52 AM »
LOL this is so funny.

I wonder if they plan to change their DLC-mania anytime soon.

Offline hybridial

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Re: STREET FIGHTER X TEKKEN
« Reply #1221 on: 15 of April of 2012, 05:09:40 AM »
I think the people who demanded ME3's ending be changed simply because they didn't like it to be "entitled morons" :P

But, I can understand why people don't like the whole DLC thing and if this is a practical way to try and change things I do support it. It beats moaning on forums.

Offline Eddie

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Re: STREET FIGHTER X TEKKEN
« Reply #1222 on: 19 of April of 2012, 08:32:51 PM »
For those interested SFxT on PC it is now available for pre-order on Steam. The pre-order price is 45,00 US$, apparently the game will not use Games for Windows Live, nor there's any talk of DRM like SSF4 arcade had which is a plus.

Offline cactusmomma

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Re: STREET FIGHTER X TEKKEN
« Reply #1223 on: 21 of April of 2012, 10:31:38 PM »

Offline RedHurricane24

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Re: STREET FIGHTER X TEKKEN
« Reply #1224 on: 22 of April of 2012, 08:35:30 AM »


Offline Eddie

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Re: STREET FIGHTER X TEKKEN
« Reply #1225 on: 25 of April of 2012, 10:37:57 AM »
You know that "Lack of DRM" on the PC version that I spoke of earlier?

You do?! Then forget about that because SFxT on PC will keep on doing the same thing they did on SSF4Arcade. The game has to be activated and relies on Games for Windows Live for all multiplayer purposes. So short version of the story is ... errr... get the Vita version?

Offline 6Let

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Re: STREET FIGHTER X TEKKEN
« Reply #1226 on: 01 of May of 2012, 04:05:29 PM »
I don't know if anyone did mention this but isn't this
Steve's Super Art and Cross Assault in Street Fighter X Tekken

A rip-off of this (skip to :08)
Real Bout Fatal Fury 2: Combo 100 % - Rick Strowd [F@bi Oliveir@]
« Last Edit: 01 of May of 2012, 04:54:05 PM by Don Vecta »

Offline Running Wild

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Re: STREET FIGHTER X TEKKEN
« Reply #1227 on: 01 of May of 2012, 04:24:48 PM »
hajime no ippo - Dempsey Roll

Offline Shiki Orochinagi

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Re: STREET FIGHTER X TEKKEN
« Reply #1228 on: 01 of May of 2012, 05:17:50 PM »
 Just boxing evasion dude :P

Offline 6Let

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Re: STREET FIGHTER X TEKKEN
« Reply #1229 on: 01 of May of 2012, 09:38:39 PM »
hajime no ippo - Dempsey Roll

Or that...
Oh though the reason I brought up Rick is because the patterns that Steve does when he throw the punches. Rather than the similarity to Dudley's Ultra in SSF4, it looks more similar to Rick's DM. But eh, I might have a weird imagination...

Offline hybridial

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Re: STREET FIGHTER X TEKKEN
« Reply #1230 on: 02 of May of 2012, 07:16:30 AM »
You can't patent a combat technique.

Trying to point out a fighting game move is a rip off of another is about as clever as pointing out when two pro wrestlers use the same move.

 ::)

Offline TheDuskwalker

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Re: STREET FIGHTER X TEKKEN
« Reply #1231 on: 07 of May of 2012, 03:56:44 PM »
Well this game "moved" 1.4 million copies, and RE:ORC "moved" 1.7 million copies. To go along with those "sluggish" sales Capcom reported both sales and profits were down from last year, which themself were down from the year before, which themself were down from the year before (never learn from mistakes 3 years in a row Capcom, never learn).

http://www.gamespot.com/news/resident-evil-operation-raccoon-city-infects-17-million-6375385

Offline 00Bear00

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Re: STREET FIGHTER X TEKKEN
« Reply #1232 on: 07 of May of 2012, 07:05:57 PM »
I hope to hell people are learning now, we need to not buy games that are half assed anymore

Hell I saw someone asking Harada for TT2 to have some DLC costumes and the game isnt even out yet. Why are there people who ask for DLC for a game that isnt even out yet, why not just ask them to put the crap you want in the game....I guess I cant blame the decline in quality only on the game companies  :-\


Offline Shiki Orochinagi

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Re: STREET FIGHTER X TEKKEN
« Reply #1233 on: 08 of May of 2012, 08:36:29 AM »
Well this game "moved" 1.4 million copies, and RE:ORC "moved" 1.7 million copies. To go along with those "sluggish" sales Capcom reported both sales and profits were down from last year, which themself were down from the year before, which themself were down from the year before (never learn from mistakes 3 years in a row Capcom, never learn).

http://www.gamespot.com/news/resident-evil-operation-raccoon-city-infects-17-million-6375385


Thank god, RE ORC had more sales than SxT the game is not that awful

Offline Sera

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Re: STREET FIGHTER X TEKKEN
« Reply #1234 on: 09 of May of 2012, 03:01:25 AM »
I hope to hell people are learning now, we need to not buy games that are half assed anymore

Hell I saw someone asking Harada for TT2 to have some DLC costumes and the game isnt even out yet. Why are there people who ask for DLC for a game that isnt even out yet, why not just ask them to put the crap you want in the game....I guess I cant blame the decline in quality only on the game companies  :-\

I don't know, the "asking for DLC instead of in-game contents" conception seems so counterproductive that I don't even understand why people should ask that. Even less if the DLC isn't free. Really, I have wondered many times why DLC and especially paid DLC became popular and even in demand.
As for half-baked games, I already expressed my opinion more than once, so I'll stop it here. However I think it's good that some producers still care about both quantity and quality and don't support paid DLC.


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Offline 00Bear00

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Re: STREET FIGHTER X TEKKEN
« Reply #1235 on: 09 of May of 2012, 04:54:09 AM »
I created a twitter to talk to some of my friends back home who dont have FB, I really dont care for it but its fun to read game devs updates, and seeing fans ask for DLC just makes me so disappointed. I mean capcom messed up with this game on many levels but if there are people out there saying stupid shit like this I guess I cant blame them as much (but I still will lol  ;D)


Offline JAVH

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Re: STREET FIGHTER X TEKKEN
« Reply #1236 on: 09 of May of 2012, 02:01:53 PM »
I watched a SFxT stream of a tournament some days ago and almost 90% of the matches ended in time out, people in chat taked as joke "5...4...3...2...1... HAPPY NEW YEAR" because of this, players abusing of jab, only chosing Capcom players, people in chat was very angry, bored and booing the game, because the slowness of the game, lot of people questioned how can be this in EVO.

This game was very bad designed, is unbelievable a fighting game most times end in time out.


Offline Shiki Orochinagi

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Re: STREET FIGHTER X TEKKEN
« Reply #1237 on: 09 of May of 2012, 03:36:05 PM »
Because the game is about rushdown and not to play "SF style", people still dont get it, they are afraid to be on offensive and attack, they just want to do footsies and wait their turn to attack without response lol

Offline TheDuskwalker

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Re: STREET FIGHTER X TEKKEN
« Reply #1238 on: 14 of May of 2012, 10:59:10 PM »
http://www.eventhubs.com/news/2012/may/14/disc-dlc-capcom-re-evaluating-how-game-content-delivered-future/

And Capcom still haven't learned a fucking thing. *facepalm*

Them saying Dragon's Dogma DLC content was in development when the game begin is one of the problems. Get the actual game and core content polished and working properly before you start the work on DLC of any kind. Sheesh!
« Last Edit: 14 of May of 2012, 11:06:48 PM by TheDuskwalker »

Offline Don Vecta

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Re: STREET FIGHTER X TEKKEN
« Reply #1239 on: 15 of May of 2012, 01:44:43 AM »
^ Fuck them! With more options like VF5R, TTT2 and with old games like KOF XIII, Skullgirls and even MK who gives a shit about Capcom now? Their practices will keep sinking their sales and not getting any better rating of service, so for me they can rot in fucking hell for much I give a fuck!

And no, we're not being heard because WE GAMERS DON'T WANT THAT! Only the moronic cockriders would, but not most of the decent gamers out there! They sound like fucking politicians!
« Last Edit: 15 of May of 2012, 01:48:29 AM by Don Vecta »

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