Dayum, Harada always goes all out on console versions.
I'm just hoping for improved customization on consoles, like hands and feet being seperate customization again like in 6.
A bit disappointed the console trailer was just some of gamespot's Double Trouble footage, spliced with the intro movie, and a bit of other footage.
Also new Harada interview on DLC and netcode.http://www.nowgamer.com/features/1325820/tekken_tag_tournament_2_harada_talks_netcode_dlc_controversy_character_list.html
Netcode is SoulCalibur V's, and Harada says he would never charge for DLC characters.
What is your approach to DLC in Tekken Tag Tournament 2?
Regarding DLC, or disk-locked content, Tekken’s never really done that before and charged for it. However, we did have a system, if you remember Tekken one through five, where characters unlocked as you play, but we never charged for it. The concept itself was there.
Really the player’s opinions and heated discussions surrounding this is about whether or not you should charge for it. And this isn’t really directed at Capcom, it’s something I’ve been saying for a long time now, I see characters and their move sets as kind of like chess pieces.
They are essential items necessary in the competitive aspect of the game and we would never sell them individually. I’ve been saying that since before the whole thing happened and that stance hasn’t changed.
Edit, just saw another thing on eventhubs where he said he could make early unlocks pre-order bonuses (but you could still unlock them manually playing the game), and make random DLC things that fans ask for as DLC on twitter and such.http://www.eventhubs.com/news/2012/apr/17/harada-no-paid-dlc-characters-tekken-paid-dlc-vanity-items-possibility/