Well, I think the only company who has been acting accordingly to the community tastes is certainly Namco. You see that even with the online/DLC boomfuck that this first decade brought, they still operate the same way since they released the first Tekken.
They release an arcade version first, let the players savour the game and play competitively (see Japan, Korea, China, even the few arcades in the west world), then after a year or so, they go home console and please the rest of the world with it. And the best? Even if they take their sweet time from releasing one game after another the player just doesn't feel it, why? Because its high replay value! Fuck, I'm still enjoying tons of matches of Tekken 6 BR even though TTT2 it's on the move. Namco hasn't abused the DLC's whatsoever... I guess not even any bugfix has ever done! But it is fine since game's not lacking of terrible bugs. Game's quite good and doesn't need DLC crap!
What i like from the devs of Tekken is that also they're in contact with the community (See Harada in facebook or twitter giving to the people who the game's going) and they're listening (people wanted Devil Kaz? wanted Jun? they're there now!).
I wish all game companies would behave like Namco and keep the rest of the mainstream fighting games like that.