Alba & Soriee were good characters in term of design and gameplay
No way dude. Alba is one of the tackiest designs I ever seen. Lordy that ridiculous hair style, not to mention SNK abusing full leather AGAIN for every piece of his outfit. It was bad enough with K', but this guy makes it look even worse. Then his entire gameplay was spamming those damn fireballs you could shoot in groups of three one after another, that also OTG. Horrible character.
Soiree on the other hand, worst capoeira character ever. Who the hell thought a capoeira cowboy would be a good idea? Especially one as homoerotic and flamboyant as this guy. Should of axed this retarded character and just kept Richard Meyer, he's a million times cooler, and he's the original capoeira master of SNK.
Chae Lim was the only decent addition because -
1. She looked like a traditional fighter and her design makes sense.
2. Her alternate outfit was kickass and hotsauce.
3. Taekwondo kicks ass.
4. She's Kim with a vagina and boobs (Although that changed in 2)
5. Finally a female KOF character that fights barefoot.
KOFMI was only good for the single player experience, but as a versus game, it's crap. This game completely breaks the rules of traditional KOF games with the way things work. Nearly everything can OTG. Ridiculous wall juggles. Game is way too button mash friendly, something KOF should never be. You can easily mash out high hitting damaging combo's with ease in this game, and the juggle system and physics are so messed up, you can do tons of dumb crap. Zanretsuken over and over. OTG Power Geysers one and another. You get the idea.
The addition of a parry button/sabaki was also unnecessary. They took KOF and gave it generic 3D fighting rules, and it's just a mess of a game.
If they want to do a new game with 3D graphics, then fine, but it should play like a traditional 2D KOF, no nonsense like the MI games were.
The MI games were nothing but fanservice, and that is it. You won't find a refined technical competitive fighter here.