Well, while i was talking with Eddie about the things that the PSP ports has (and doesn't have) compared to the console ports, he was claiming that ad-hoc versus mode included 4 new stages that doesn't appear in the normal array of stages. Since I don't know anyone around me to actually has the PSP port of the game (and for instance, for a decent versus we either travel to the nearest arcade or go to my place to play the PS3 version), I can't see for myself these new stages.
However, my curiosity was still there and by searching on the tube (had to use a VPN in a friend's house) and yes, saw three out of the four new stages. And actually, 2 of these 3 stages weren't bad. All of them taken from Scenario Campaign Mode on the consoles.Wild Kingdom
- BGM: Hacked.
I fucking loved this stage. It's the stage of the new honeys couple King and Marduk in scenario mode which is their gym they build together (sorry guys, no takes from the shower and the purposedly spread soap on their floor for you to pick it up). It's a ring with the name of the gym in the mat and the typical background of a gym. The oputstanding part was the music, so far my favie from this new T6 soundtrack.Mishima State
- BGM: Theme of Heihachi.
This one, obviously, it's the part where you fight Heihachi on SCM. It's a rectangular arena of stone slate surrounded with Japanese styled fences and a garden full of Sakuras and rocks. Bit simple but with style, think of the T5DR's temple stage and the music was relaxed but the imposing power of Heihachi (another great track from the SCM if you ask me). I honestly liked it a lot.Hidden Retreat
- BGM: Yodeling in meadow hill.
This is like a stripped version of the normal Hidden Retreat stage. No sheep, no nearby hills, no flowers on the floor... just a little clear in the pine forest. I'm not sure what was the point in putting this terribly watered down version of the already existing stage on normal T6BR but really feels... bland. At least has the epic music of the yodeling on it, but IT NEEDS SHEEP!!Azazel Temple
- BGM: .
I couldn't catch the fourth stage whatsoever, but since I'm seeing that most of these picks are from SCM, maybe it's the yard of the entrance of the palace (in SCM you fight Alisa and Jin there by second time), especial notice it's the name of the stage since it's Azazel Temple and not Azazel's Chamber, which has the ominous Sacred Dark BGM. If anyone can check it, lemme know which track is it.
IMHO, I did like a lot Wild Kingdom (especially for Hacked BGM) and Mishima Estate stages, I think they'd fit perfectly in the normal array of stages. I'm still thinking why they choose this stripped down version of Hidden Retreat where they could have used another stage from SCM... for example, Lili's boat pier (with the Lars SUV in the background, her ship and even some of her crew as bystanders watching the battle?) or say, Brian's abandoned mansion in the first stage? Hell, just to bring the horrors of the hardest level of SCM, the Nightmare Train could have been cool as well. But well, I digress.
BTW, have you noticed that in the E3 2009 Trailer, in the snips of the fights, you can see regular characters fighting in Nancy's elevator stage?