The thing about his damage was that they deliberatly made him terrible but used the damage to try to offset it, which was a bad way to do things, and his CS and CSII self wasn't much of a improvement (his huge combo friendly hitbox that led to high damage Tager specific combos didn't help either). In Extend while his damage is lower and you have to learn all the new combos he's capable of doing now to get off proper damage, he's also very solid and feels properly developed now.
...but if I'm gonna play the big heavy character, I'd want his damage to be big...and heavy. Then again one of the things I've always hated about Tager was 'HOW THE FUCK DO I GET IN?!?!'.
Hopefully when GGXX AC gets released I'll put enough time into Pot to realize what it is I'm looking for in a high risk, high reward+big, heavy power type characters.