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Street Fighter IV - E. Honda
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Topic: Street Fighter IV - E. Honda (Read 806 times)
Don Vecta
The Hammer of CX
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Street Fighter IV - E. Honda
«
on:
31 of January of 2010, 03:02:36 am »
Okay, here's a very very nice Tutorial video performed by Streak of how to use Honda properly.
Dosukoi!
Any inputs are welcome.
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"Scissor is overpowered, Rock is fine"
- Paper.
Tizoc
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Re: Street Fighter IV - E. Honda
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Reply #1 on:
31 of January of 2010, 07:44:32 am »
Nice tutorial, but man did Honda get his headbutt screwed over in this game lol.
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j/k, happy Ryu is best Ryu.
Resident Capcpomunnist brony til the day I retire <3
Don Vecta
The Hammer of CX
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It's a dictatorship, I tell you! -.-
Re: Street Fighter IV - E. Honda
«
Reply #2 on:
31 of January of 2010, 07:49:15 am »
Quote from: Tizoc on 31 of January of 2010, 07:44:32 am
Nice tutorial, but man did Honda get his headbutt screwed over in this game lol.
Yup, heavily punishable from what I could gather. Non abusable on a string anymore.
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"Scissor is overpowered, Rock is fine"
- Paper.
Shiki Orochinagi
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Re: Street Fighter IV - E. Honda
«
Reply #3 on:
31 of January of 2010, 03:12:51 pm »
if you counter hit any honda's headbutt (not ex) and his ultra is a safe landing combo for sure =_=
amazing video, thanks vectamon
«
Last Edit: 31 of January of 2010, 03:20:32 pm by Shiki Orochinagi
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Metallus Duende
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Re: Street Fighter IV - E. Honda
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Reply #4 on:
01 of February of 2010, 02:00:41 am »
Excelente tutorial Don Vecta.
I gotta say, indeed his headbutt is punishable as hell, but still honda is not supposed to be spamming hb blindly. IMO its a nice poke that should be used cleverly and as a well timed anti air (jab), it also takes a nice amount of chip damage.
One thing missing in the vid:
Down-forward Roundhouse is cancellable into oicho or sumosplash, its lovely to be tricking folks into those. Also i wonder if the new ultra (720 motion) can be buffered in it also for SSF4.
Overall, a nice vid. I main Honda and found it quite interesting and will be incorporating some of this knowledge into my game.
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Tizoc
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Re: Street Fighter IV - E. Honda
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Reply #5 on:
01 of February of 2010, 07:40:46 am »
IIRC, you can input his Special throw move as DF, QCB+P, which wasn't shown in the vid I believe.
Then again, I could be incorrect and the motion is just HCB+P ^_^;;;
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j/k, happy Ryu is best Ryu.
Resident Capcpomunnist brony til the day I retire <3
Shiki Orochinagi
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Re: Street Fighter IV - E. Honda
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Reply #6 on:
07 of June of 2010, 09:37:12 am »
sooo reviving this
I have a problem with this combo
c. LP + (I think is medium) Hundred Slap
how the hell can I charge the Hundred slap after c. LP with a controller without failing with EX Hundred slap or doing Hundred Slap without c. LP?
«
Last Edit: 07 of June of 2010, 09:40:09 am by Shiki Orochinagi
»
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Angelus
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Re: Street Fighter IV - E. Honda
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Reply #7 on:
07 of June of 2010, 11:25:37 am »
good topic
Edmundo xD is not one of my characters, I just try to Ryu Ken, I like to learn more with fei long, but I have problems with appearance and speed of Edmundo but the most rescue was this that eventually is radical and definitive
an excellent option to collide in air
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