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KOF Cyberfanatix 3.0 - SNK community > Cyberfanatix 3.0 > Gameplay Discussion > General Gaming Discussion > The Official Castlevania thread
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Don Vecta
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The Official Castlevania thread
« on: 21 of February of 2010, 04:13:56 pm »

New Castlevania: Lords of Shadow info

http://galaxynextdoor.com/post/402734684/new-castlevania-lords-of-shadow-info

Kojima’s role is telling them what he thinks could be improved, not just about the gameplay, but also marketing, PR, graphics… it’s not “You have to do this”, but rather “I like it but this would make it even better”. He’s been in Madrid supervising development and his team has helped with facial and battle animations.


-The game is not like God of War or Devil May Cry, the team is trying to create a different, darker - more mature atmosphere. Expect a much deeper story involving a love story.

-Think of platforming like Uncharted 2, impossible jumps and an indiscriminate use of the whip to grab stuff and to go from one place to the other. Add to that a deep combat system and complex puzzles, that’s what they are shooting for.


-Originally, the project was going to be a remake of the first Castlevania, but since Castlevania IV was already a remake, they went on to create a 3D version of this style of Castlevania whose core was action and platforming. Super Castlevania IV is their “Bible”.


-Both primary and secondary weapons can be upgraded, there are also relics which grant new abilities to Gabriel (probably the usual stuff like Double Jump).
-Battle system is not about mashing buttons but about strategy, which has been taken into account when designing enemies and backgrounds.

-The game is 70-75% complete. Currently the game is playable from beginning to end. Now it’s all about an immense amount of polish to graphics and gameplay.


-They want to create a living world which they feel is missing in other action games and it’s a part of the Castlevania series. Gabriel is strong, but also has a softer side.


-Even though the higher ups loved their tech and the Castlevania demo Mercury Steam showed them, the project took some time to get started because they felt taking the series in a new direction wouldn’t work. Which is why the game was first announced as “Lord of Shadows”. When they demoed it again with Kojima in the room, he immediately wanted to support the project, and so it was finally green-lit.

-There will be no CG in Castlevania. Everything is done in-engine, including cinemas.


-It will be shown at E3, the masks from the teaser site play a big role in the game. Expect a huge blowout at E3.



« Last Edit: 12 of October of 2010, 11:33:59 pm by El Chile Verde » Logged


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Re: Castlevania: Lord of Shadow
« Reply #1 on: 21 of February of 2010, 05:13:37 pm »

Sounds like this is going to be one strongly prized project for all parties involved. I am eager to see what exactly tums out in the finished product and can already say I will be willing to spend money on it.
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Re: Castlevania: Lord of Shadow
« Reply #2 on: 21 of February of 2010, 06:33:38 pm »

Could this be... Castlevania in 3D done right?


YOU'RE WORDS ARE AS EMPTY AS YOUR SOUL!
« Last Edit: 21 of February of 2010, 06:35:10 pm by Wild Tengu » Logged

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Re: Castlevania: Lord of Shadow
« Reply #3 on: 21 of February of 2010, 06:39:51 pm »

That picture is as empty as your soul, izlude.
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Re: Castlevania: Lord of Shadow
« Reply #4 on: 21 of February of 2010, 07:19:49 pm »

Mankind... a cesspit of hatred and lies!
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Re: Castlevania: Lord of Shadow
« Reply #5 on: 22 of February of 2010, 01:11:33 am »

What is a man!!?
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Don Vecta
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Re: Castlevania: Lord of Shadow
« Reply #6 on: 22 of February of 2010, 01:29:47 am »

Quote from: Kulanator on 22 of February of 2010, 01:11:33 am
What is a man!!?

Someone who'd stop posting too much offtopic messages  outside the Twilight Zone.


Keep it tidy, guys.
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Re: Castlevania: Lord of Shadow
« Reply #7 on: 22 of February of 2010, 10:07:25 am »

This is going to be interesting project, i rememer playing games 1 and to in nes
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Re: Castlevania: Lord of Shadow
« Reply #8 on: 22 of February of 2010, 02:19:32 pm »

I'm quite curious to see how this is going to turn out, hopefully it'll be pretty good.
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Re: Castlevania: Lord of Shadow
« Reply #9 on: 22 of February of 2010, 09:08:16 pm »

I hope the Item Crashes are intact.

HYDRO STORM!!!
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Re: Castlevania: Lord of Shadow
« Reply #10 on: 23 of February of 2010, 03:27:25 am »

I Would like to see a " Lotting System " in This one
just like BioShock & Borderlands

Can't Wait For E3 , The Game Looks Awsome
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Re: Castlevania: Lord of Shadow
« Reply #11 on: 28 of February of 2010, 10:52:52 am »

Game looks awesome! Sadly there aren't really any gameplay videos (unless I'm wrong). Finally a Castlevania game that doesn't look like a rushjob. My main gripe with the game is that it's a totally new timeline, therefore any game before it doesn't exist.

And I'm not really a fan of Gabriel. Although the whip looks awesome.
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Re: Castlevania: Lord of Shadow
« Reply #12 on: 28 of February of 2010, 11:05:13 am »

This series in any form just hasn't done it for me in the past, but, whatever, if this is an all new engine and gameplay system I guess there's no reason not to give it a shot. I just hope it doesn't fall too much into being a clone of other action games, there's plenty of things they could do to prevent that.
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Re: Castlevania: Lord of Shadow
« Reply #13 on: 28 of February of 2010, 11:56:54 am »

i was never a fan of the game till i played the 2 games that were in 3d on the ps2 ... and this game looks very  promising ... Cheesy
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Re: Castlevania: Lord of Shadow
« Reply #14 on: 08 of March of 2010, 05:17:06 am »

This game looks good, I think we could finally have a good 3D Castlevania on our hands. Plus, having Hideo Kojima and his crew testing it and giving their input is a good sign, since Metal Gear Solid is my favorite series.  Cool
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