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KOF Cyberfanatix 3.0 - SNK community > Cyberfanatix 3.0 > The Lobby > Gaming Headlines > The King of Fighters XIII/KOF-i News Thread
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Author Topic: The King of Fighters XIII/KOF-i News Thread  (Read 485268 times)
mugen
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #75 on: 01 of March of 2010, 07:45:35 am »

i really hope they give kyo his 96' - XI  moveset.....but i kinda doubt it since it might take a long time to just focus on kyo's moveset...but im just hoping  Undecided
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Leo
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #76 on: 01 of March of 2010, 07:58:02 am »

Ralf looks like quite a worker at coal mine  Grin ...   Well, lets see the game how it turns out properly when it's released in a time.
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #77 on: 01 of March of 2010, 09:16:29 am »

Quote from: raoniluna on 01 of March of 2010, 06:39:41 am
1. Mai Shiranui
2. Yuri Sakazaki
3. King
4. B. Jenet
5. SDMs and HSDMs
6. No critical counter
7. Story

This is perfection.

Throw in Kasumi and A-fucking-Men, heh.
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Mai~Crimsonheart
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #78 on: 01 of March of 2010, 01:46:00 pm »

lol yeh i think that the only males that need to be added are K, maxima, maybe shingo and takuma... maybe ramon as well ? dunno but the percentage of males maybe alot less than the percentage of females desired ... there is mai, king, yuri, kasumi, janet, mary, vanessa, Kula, whip, kasumi ...
oh lord XD i dun think that there is space for all of those to be in XD
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rikasaurus
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #79 on: 01 of March of 2010, 02:46:04 pm »

If K' and Shingo make it in, I'd be a very happy camper. Ramon and Vanessa would definitely be a plus, too.
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Venom Yagami
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #80 on: 01 of March of 2010, 03:01:05 pm »

Ramon's dynamic Lucha Libre fighting style would be interesting to see in KOF XIII...maybe make him with Ring Attire (Luchador Mask and pants) and be called "El Diablo Amarillo" to counter VF "El Blaze" and SF4 "EL Fuerte"......
« Last Edit: 01 of March of 2010, 03:08:06 pm by Necro » Logged

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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #81 on: 02 of March of 2010, 01:18:32 am »

I liked the "El Diablo Amarillo" idea!
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #82 on: 02 of March of 2010, 02:49:47 pm »

well whatever they do, They better add as much content as possible ...
thinking about it ... How long has it been since KOF XII was released ? Like ... about a year and a half maybe ?
do you guys think that this is enough time to actually release enough content to make XIII better ?
or will they simply stick to what they were originally going to add ?? ( is reffering to the hacking of the x box 360 version where they discovered so many characters that were not present in the final version )
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mugen
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #83 on: 02 of March of 2010, 08:14:34 pm »

probably....remember those 3 new characters that they had on the japanese guide book? maybe they'll add those
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #84 on: 03 of March of 2010, 03:14:24 am »

but do you think it is wise to add brand new characters when they have so much OLDER content that has to be put back ? You know ... sometimes i actually think that they have worked on some of the older characters ... Like, they are there but unfinished, so if that theory is actually true then ... maybe we can be optimistic.
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Kyo
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #85 on: 03 of March of 2010, 03:38:10 am »

look at 2003 and XI there were lots of chars (Ash Crimson,Duo Lon,Shen Woo,Tizoc,
Gato,Malin,Elisabeth,Oswald,Duck King,Adelheid,Gai Tendo,Sho Hayate,Jyazu,Silber).
adding some new chars not be a surprise. I think we'll see about 45 chars. Cheesy
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #86 on: 03 of March of 2010, 05:00:49 am »

... You need to consider that it was so much easier for them to put characters during that time because the graphics were all the same, they used the same engine and the characters were made by means of pixle art only, Now it is different, it is pixle art that is used with 3d models as well ... and that process takes a long time, even they said so.

I think the only theory that would explain the appearance of alot of characters would be that these character were already a work in progress but didn't finish in time for XII's deadline.

honestly alot of people would be happy to have most of the characters that were mentioned from the hacking of the x box 360 version back, they were all basic... like umm i remember Mai, King, yuri, Takuma, K, Kula and maxima were in right ? i think i also vaguely remember vice  being in as well ... if those were Put in, with more stages, music a boss, more animations and some tweaking on some of the existing characters, then the game would hold its own again, i guarantee that.
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Kyo
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #87 on: 03 of March of 2010, 05:09:15 am »

Quote from: Mai~Crimsonheart on 03 of March of 2010, 05:00:49 am
I think the only theory that would explain the appearance of alot of characters would be that these character were already a work in progress but didn't finish in time for XII's deadline.

yeah.you're right. that is what I think from the beginning.if it doesn't like that how they can make XIII in a year??? Huh
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #88 on: 03 of March of 2010, 05:42:56 am »

SNK didn't lose anything by releasing KOF XII as unfinished product in fact they got some profits in their pockets, and the logical thing that SNK decided from the beginning that KOF XII must include a lot of characters in the game so they choose let's assume about more than 30 characters to be in the game but for some reason SNK couldn't finish the product as they planned so they decided to put 20 characters in XII and continue working on they others, and as we see they announced XIII nearly after one year from releasing XII in the arcades, this year gave them more time to complete unfinished stuffs in XIII like new characters, new moves for the XII's characters, creating new artworks for the game, story with animation endings and I am sure SNK will surprise us with the presentation of XIII, maybe the game will have the atmosphere of 97, on the other hand I think SNK maybe will add good filter for the sprites as some of fans didn't like the jaggies pixels.

This what is inside my mind for right now and don't forget what message SNK did delivered in the latest Arcadia Magazine ~ The Future Is Just Now ~

Regards Wink
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Re: 25 - 3 - 2010 - The Day of KOF XIII
« Reply #89 on: 03 of March of 2010, 05:50:33 am »

owh gosh, now here's again the stupid wishlisting of the game... this is always the same when a game's about to be released. *tsk tsk tsk* fanboys...
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