Hes everything Kyo wants to be. Fast, good zoning, and hella annoying.
Hes changed from his 2k2 by alot. For one, no code needed and for two, he has new moves and properties dragged driectly from 2k3 (shivers in fear)
Fwd B doesn't hit twice nearly as well on the majority of the cast anymore making cl C-->fwd B 2 hit-->hcb K very situational because first hit won't fricken land. God I hate this new feature.
Fwd B got nerfed but his dwn fwd D can now be canceled without max (taken right out of 2k3). So hes a character with more options in a sense whatnot now that he has the option to lead into a qcf K from jabs. Even though he has to be very close for that to work, its considerably a good buff. But at the cost of fwd B....I dont like it lol.
His new qcf qcf B/D DM is crappy. Unless theres something I'm missing I'd say that DM is there to screw up your Max mode combos. Its very easy to accidentally input the DM rather than the qcf Dx2 kicks. The damage sucks and has no invincibility but rather limited auto guard. The last thrust might fool some noobs because the active frame lasts for 12 frames after the move is out but low priority meaning a far poke can beat it ez. How does the autoguard work? Not sure, I'm betting it has to do with high/low based on which version you are using.