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KOF Cyberfanatix 3.0 - SNK community > Cyberfanatix 3.0 > Gameplay Discussion > The King of Fighters > KOF XIII Gameplay discussion thread
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Author Topic: KOF XIII Gameplay discussion thread  (Read 53164 times)
Venom Yagami
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Re: KOF XIII Gameplay discussion thread
« Reply #435 on: 01 of January of 2012, 11:56:59 pm »

Iori is BEAST!!!!......

KOF XIII AkumaShadow 2
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Yuki Yagami
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Re: KOF XIII Gameplay discussion thread
« Reply #436 on: 12 of January of 2012, 07:34:35 am »

http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2012/01/12/

SNKP releasing a series of Match Videos.
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PureYeti
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Re: KOF XIII Gameplay discussion thread
« Reply #437 on: 16 of January of 2012, 09:07:07 am »

Here are some guides to KOF

Credit to all the authors on the guides

Fuzzy guard

http://dreamcancel.com/2011/09/16/fuzzy-guarding-tutorial-by-phoenix/

Throws

http://dreamcancel.com/2011/09/25/the-king-of-details-2-throws-by-phoenix/

Buffering tricks and motion shortcuts

http://dreamcancel.com/2011/10/09/the-king-of-details-3-buffering-tricks-and-motion-shortcuts/

Whiff canceling

http://dreamcancel.com/2011/11/12/whiff-cancel-tutorial/

Hitstun and blockstun
http://dreamcancel.com/2011/10/31/hitstun-and-blockstun-miniguide/

Applying basic close range pressure
http://logicfighter.com/2012/01/14/applying-basic-close-range-pressure-in-kof/

KOF: Rule of 2 (or 3)


Dandys J KOF XIII basic tutorial

Quote
http://www.youtube.com/watch?feature=player_embedded&v=JDKVK9zrY7c

http://www.youtube.com/watch?feature=player_embedded&v=Qq8IFVjmXgA

http://www.youtube.com/watch?feature=player_embedded&v=t3--8cnXsFU


In-depth vid of alternate guard

Quote
http://www.youtube.com/watch?v=JA8ywunmiWc&feature=player_embedded
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Yuki Yagami
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Re: KOF XIII Gameplay discussion thread
« Reply #438 on: 19 of January of 2012, 09:32:46 am »

「状態変化」について


Video might be useful if you play as Ash, Shen, Hwa Jai or Chin...
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Evil_Yagami
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Re: KOF XIII Gameplay discussion thread
« Reply #439 on: 19 of January of 2012, 03:30:00 pm »

@ The end of the video ^ they mentioned something about DLC on February !!!
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00Bear00
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Re: KOF XIII Gameplay discussion thread
« Reply #440 on: 19 of January of 2012, 05:19:39 pm »

^ just saw it sadly it looks like they were talking about flame iori hitting Japanese PSN all we have is Mr Karate and Nest right now Undecided
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Re: KOF XIII Gameplay discussion thread
« Reply #441 on: 19 of January of 2012, 05:32:43 pm »

Quote from: 00Bear00 on 19 of January of 2012, 05:19:39 pm
^ just saw it sadly it looks like they were talking about flame iori hitting Japanese PSN all we have is Mr Karate and Nest right now Undecided

Ah thanks for the info, I hope they still have some other stuffs for DLC, like stages etc ...
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Venom Yagami
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Re: KOF XIII Gameplay discussion thread
« Reply #442 on: 19 of January of 2012, 06:24:41 pm »

No Flame Iori in Japan??....
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Mikel
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Re: KOF XIII Gameplay discussion thread
« Reply #443 on: 19 of January of 2012, 06:36:46 pm »

Quote from: Venom Yagami on 19 of January of 2012, 06:24:41 pm
No Flame Iori in Japan??....

Well, they got it as a pre-order bonus for the Japanese version of the game.

Usually, pre-order bonus DLC hit PSN/XBL within two-three months of the game's original release.
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00Bear00
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Re: KOF XIII Gameplay discussion thread
« Reply #444 on: 19 of January of 2012, 06:57:47 pm »

Quote from: Venom Yagami on 19 of January of 2012, 06:24:41 pm
No Flame Iori in Japan??....

yea i have had flame since day one
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Krusan
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Re: KOF XIII Gameplay discussion thread
« Reply #445 on: 21 of January of 2012, 11:27:03 am »

Don´t know if this is the right topic, cos this is not exactly a gameplay matter but here I go:
I thought there were no special intros nor special winposes on kof XIII but I swear that, while playing vs the cpu using Kensou, I have seen him doing a diferent winpose after wining Athena: He looks down and holds his head in beetween his hands. Is this a normal winpose or a special one? Any other examples have been seen?
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Re: KOF XIII Gameplay discussion thread
« Reply #446 on: 21 of January of 2012, 01:52:17 pm »

Quote from: Krusan on 21 of January of 2012, 11:27:03 am
Don´t know if this is the right topic, cos this is not exactly a gameplay matter but here I go:
I thought there were no special intros nor special winposes on kof XIII but I swear that, while playing vs the cpu using Kensou, I have seen him doing a diferent winpose after wining Athena: He looks down and holds his head in beetween his hands. Is this a normal winpose or a special one? Any other examples have been seen?

There are a few of extra poses (or win quotes).

Kyo and Iori say something different after beating each other. And yeah, there's a couple more special win poses out there, but I can't remember clearly.
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Re: KOF XIII Gameplay discussion thread
« Reply #447 on: 24 of January of 2012, 11:19:31 am »

A bundle of matches from Japan in the KOF XIII console version. Credit to SMOAI2010

2012/01/21 第1回KOF13家庭用大会@京都 ウィナーズ2回戦第1試合


2012/01/21 第1回KOF13家庭用大会@京都 ウィナーズ3回戦第1試合


2012/01/21 第1回KOF13家庭用大会@京都 ルーザーズ4回戦第2試合


2012/01/21 第1回KOF13家庭用大会@京都 ウィナーズ2回戦第3試合


2012/01/21 第1回KOF13家庭用大会@京都 ルーザーズ4回戦第3試合


2012/01/21 第1回KOF13家庭用大会@京都 ルーザーズ3回戦第3試合


2012/01/21 第1回KOF13家庭用大会@京都 ウィナーズ2回戦第4試合


2012/01/21 第1回KOF13家庭用大会@京都 ルーザーズ2回戦第4試合
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Re: KOF XIII Gameplay discussion thread
« Reply #448 on: 24 of January of 2012, 11:30:32 am »

So Vecta, still think Mr.Karate is broken? lol
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Re: KOF XIII Gameplay discussion thread
« Reply #449 on: 28 of January of 2012, 06:54:18 pm »

Level|Up KOF XIII 3v3 Teams Tournament.

http://www.twitch.tv/leveluplive#/w/2528926544
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